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41. abuse of game machanics - in Player Features and Ideas Discussion [original thread]
In the realm of online games, an exploit is usually a software bug, hack or bot that contributes to the user's prosperity in a manner not intended by the developers . I would say it fits unless it got approval from CCP.
- by Jenna Sol - at 2009.12.03 02:34:00
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42. Resurrecting the Dead Horse - in Player Features and Ideas Discussion [original thread]
If my signature helps get it implemented, I'll sign.
- by Jenna Sol - at 2009.12.02 11:31:00
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43. About Covert Ops Exploration (Hacking / Archeology) - in EVE New Citizens Q&A [original thread]
So I guess I have to start heading toward recon cruisers or something similar?
- by Jenna Sol - at 2009.12.02 02:25:00
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44. About Covert Ops Exploration (Hacking / Archeology) - in EVE New Citizens Q&A [original thread]
I got my Helios and since Dominion I can get hacking and archeology in a single day. Thing is, I know how the modules work. The issue is that I don't know where to find those special containers and what I should expect when I figure out where the...
- by Jenna Sol - at 2009.12.02 00:29:00
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45. Ident Tags - Male and Female - in Player Features and Ideas Discussion [original thread]
The point is, gender doesn't matter and you shouldn't base your actions on it. Especially on the interwebs which is a neutral ground.
- by Jenna Sol - at 2009.12.01 02:00:00
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46. Ident Tags - Male and Female - in Player Features and Ideas Discussion [original thread]
No matter how much you put it, it's sexism to pick out corp members based on gender.
- by Jenna Sol - at 2009.12.01 01:15:00
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47. Level 0 agents - in Player Features and Ideas Discussion [original thread]
I fail to see why a corporation would want to send someone they hate and mistrust do something so diplomatically incorrect for their stead.
- by Jenna Sol - at 2009.11.11 03:44:00
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48. The Pirate Story Thread - in Crime and Punishment [original thread]
Not sure if this fits in piracy, but well... I was probing out in high-sec to find some battleships running missions to steal from. I spotted a battleship and while I tried to pinpoint it, the signal became a capsule. So I finally get the 100% s...
- by Jenna Sol - at 2009.11.09 02:39:00
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49. Survey/Poll - in Missions & Complexes [original thread]
Sample not large enough to get reliable data.
- by Jenna Sol - at 2009.11.04 11:50:00
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50. New high slot idea!!!! Tracking bug launcer - in Player Features and Ideas Discussion [original thread]
And the skills for that module: Tracking Bug Operation 5% higher chance of successfully attach a tracking bug per skill level Tracking Bug Management +1 active tracking bug per skill level Tracking Bug Monitoring Level I - Bug reports location ...
- by Jenna Sol - at 2009.11.02 11:38:00
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51. [Proposal] Let me doomsday Jita planet 4 moon 4 Caldari Navy Assembly. - in Assembly Hall [original thread]
/signed We need a reason to push people into other reaches of space and improve the other trade hubs.
- by Jenna Sol - at 2009.10.30 10:41:00
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52. Survey/Poll - in Missions & Complexes [original thread]
Hello ladies and gentlemen, Can I please ask of you to fill out this little survey? Do you usually loot your wrecks? Do you usually salvage your wrecks? Do you care if a ninja salvager/looter enters your mission deadspace? How long does...
- by Jenna Sol - at 2009.10.30 10:33:00
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53. Stop "one man disbanding" alliance metagaming - in Player Features and Ideas Discussion [original thread]
In real life you wouldn't be able to do something like this (without getting in jail), so why is people able to do so in EVE? Sounds like something that needs fixing straight away.
- by Jenna Sol - at 2009.10.29 02:02:00
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54. Bookmarks Highlighted in System Map (Probe) - in Player Features and Ideas Discussion [original thread]
I think it would be a good idea if personal bookmarks would stay highlighted in the system map (when you're using your probes). Every time I launch a probe my bookmarks because nearly pitch black and become very hard to see and it's hard to positi...
- by Jenna Sol - at 2009.10.29 01:40:00
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55. Concord Idea - in Player Features and Ideas Discussion [original thread]
It's more of a joke idea really. I thought people would get the reference.
- by Jenna Sol - at 2009.10.25 19:15:00
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56. Make most skills just require L4 - in Player Features and Ideas Discussion [original thread]
I think they should change this for certain skills, ships and modules. Let's say I want to try the Covert Ops ships. Just for the Cheetah (which is nothing exceptional really), I need Electronic Upgrades V and Minmatar Frigates V. Now I want to t...
- by Jenna Sol - at 2009.10.25 16:22:00
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57. Make Implants degrade instead of destroyed when podded. - in Player Features and Ideas Discussion [original thread]
Why not make implants something you can manufacture instead. I understand they are pretty small and wouldn't take lots of minerals to manufacture, but just say that a lot is wasted for whatever technical reason (let CCP come up with the techno-bab...
- by Jenna Sol - at 2009.10.25 16:06:00
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58. Concord Idea - in Player Features and Ideas Discussion [original thread]
When someone does a crime in Empire space, rather than instantly blow up the perpetrator's ship they should ask you to pay a fine or go to jail. Illegal goods would be confiscated (not that anybody cares about these). The Concord guy would send a ...
- by Jenna Sol - at 2009.10.25 15:55:00
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59. Dominion - Space Improvement Idea - in Player Features and Ideas Discussion [original thread]
How about a device that, when anchored, drags stray asteroids (which we don't see) and creates an artificial asteroid belt for corporation miners? It would work like any other asteroid belt (asteroid respawn, etc)
- by Jenna Sol - at 2009.10.23 10:51:00
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60. Exploration Question - in EVE New Citizens Q&A [original thread]
It's strange, you should find exploration sites regardless of how many people find them before you... except maybe wormholes if people overuse them.
- by Jenna Sol - at 2009.10.23 10:40:00
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